Jul 06, 2013 Advantage:Allow a Mac to turn into an external harddisk. Quick and easy way to image the harddisk without opening the system. Allow ‘field mode’ or instantly view artifacts on a Mac before imaging. Drawback: FireWire Target Disk Mode works on internal PATA or SATA drives only. Oct 11, 2018 Paladins on Mac: Everything you need to know Paladins is a team-based shooter that features a diverse cast of champions ranging from goblins riding mechs to mystical elves. You can customize your champion to suit your style using a deckbuilding system and choose from hundreds of different skins to make your champion unique.
Here are some examples of some good Paladin class macros:
Retribution:
- Forge Windows: palamod solo: forge linux: http://adfoc.us/serve/?id=271228.
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- Pre-compiled Open Source Forensic tools in our FORENSIC TOOL CHEST! Logging There are two types of logs in PALADIN – Task Logs and Live Logs. Task Logs keep a record of all tasks during a session. Live Logs provide information regarding the current task.
#showtooltip
/cast [modifier: shift] Hammer of the Righteous; Crusader Strike
/cast [modifier: shift] Hammer of the Righteous; Crusader Strike
Casts 'Hammer of the Righteous' if [shift] is held down, otherwise, it casts 'Crusader Strike'.
#showtooltip Crusader Strike
/startattack
/cast Crusader Strike
/startattack
/cast Crusader Strike
Basic attack macro. Starts your attack on your nearest target and then casts 'Crusader Strike'.
#showtooltip
/targetnearestenemy [harm,nodead]
/startattack
/cast Crusader Strike
/script UIErrorsFrame:Clear()
/targetnearestenemy [harm,nodead]
/startattack
/cast Crusader Strike
/script UIErrorsFrame:Clear()
If you're having trouble switching targets, this macro will target your nearest, non-dead enemy, starts
attacking it, and casts Crusader Strike if it's availiable. The last line will clear the 'You can't do this yet'
error.
attacking it, and casts Crusader Strike if it's availiable. The last line will clear the 'You can't do this yet'
error.
#showtooltip
/assist [harm,nodead] focus
/startattack
/cast Crusader Strike
/script UIErrorsFrame:Clear()
/assist [harm,nodead] focus
/startattack
/cast Crusader Strike
/script UIErrorsFrame:Clear()
This will target your focus target's target, if it's not dead and is unfriendly, start attacking and cast
'Crusader Strike' if it's availiable. The last line will clear the 'You can't do this yet' error.
'Crusader Strike' if it's availiable. The last line will clear the 'You can't do this yet' error.
#showtooltip
#show
/castsequence Avenging Wrath, Inquisition, Zealotry, Crusader Strike
#show
/castsequence Avenging Wrath, Inquisition, Zealotry, Crusader Strike
This will cast 'Avenging Wrath', 'Inquisition', 'Zealotry', and then 'Crusader Strike'. Each time the macro is
used, it will switch tothe next spell in the sequence. It will reset itself once it has cycled through all of the spells.
used, it will switch tothe next spell in the sequence. It will reset itself once it has cycled through all of the spells.
#showtooltip
/stopmacro [help,dead]
/focus [button:2,harm,nodead]
/cast [button:1,@focus,harm,nodead] Repentance
/stopmacro [help,dead]
/focus [button:2,harm,nodead]
/cast [button:1,@focus,harm,nodead] Repentance
This will set your current focus target to whatever you're currently targeting if you push 'button 2' on your mouse. If you
push 'button 1', it will cast on your focus target. Another way to write this without clicking your mouse is:
push 'button 1', it will cast on your focus target. Another way to write this without clicking your mouse is:
#showtooltip
/stopmacro [help,dead]
/focus [modifier,harm,nodead]
/cast [nomod,@focus,harm,nodead] Repentance
/stopmacro [help,dead]
/focus [modifier,harm,nodead]
/cast [nomod,@focus,harm,nodead] Repentance
This will set your current focus target to whatever you're currently targeting if you're holding down any modifier and your target
is unfriendly and not dead. Then, if you're not holding down any modifiers, you will cast 'Repentance' on your focus target.
is unfriendly and not dead. Then, if you're not holding down any modifiers, you will cast 'Repentance' on your focus target.
Holy:
#showtooltip
/assist
/cast Judgement of Light
/targetlasttarget
/assist
/cast Judgement of Light
/targetlasttarget
This is good for judging while healing, but it's not the best you could do. This targets your target's target and then casts
whichever 'Judgement' you put in there, then it goes back to your last target. This macro works, but it's not the best for healing
judging.
whichever 'Judgement' you put in there, then it goes back to your last target. This macro works, but it's not the best for healing
judging.
#showtooltip
/cast [@targettarget,harm] Judgement of Light
/cast [@targettarget,harm] Judgement of Light
This one is very good for healing judgement. This one doesn't switch your target at all, so you can always keep track of your current
target's health and switch to another target if needed while you're judging. As long as your target, hopefully a party member or your
tank, is attacking an unfriendly mob, you will judge their target.
target's health and switch to another target if needed while you're judging. As long as your target, hopefully a party member or your
tank, is attacking an unfriendly mob, you will judge their target.
#showtooltip
/cast Divine Favor
/cast Holy Light
/cast Divine Favor
/cast Holy Light
This will cast Divine Favor, if it is availiable, then casts 'Holy Light'.
#showtooltip
/console Sound_EnableSFX 0
/cast Divine Favor
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
/cast Holy Light
/console Sound_EnableSFX 0
/cast Divine Favor
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
/cast Holy Light
This is the same as the previous, only it gets rid of the 'You can cast that yet' error and sound.
#showtooltip
/use [@mouseover,exists,nodead,help] Holy Light; Holy Light
/use [@mouseover,exists,nodead,help] Holy Light; Holy Light
This will cast 'Holy Light' on a mouseovered target if it exists, is not dead, and is friendly. Otherwise, it will cast 'Holy Light'
on your current target.
on your current target.
Protection:
#showtooltip
/cast [@mouseover, help, nodead] [help, nodead] Righteous Defense; [@mouseover, harm, nodead] [harm, nodead] [] Hand of Reckoning
/cast [@mouseover, help, nodead] [help, nodead] Righteous Defense; [@mouseover, harm, nodead] [harm, nodead] [] Hand of Reckoning
This will cast Righteous Defense on a friendly, not dead, mouseover target, otherwise, if the target is unfriendly, it will cast 'Hand of
Reckoning'.
Reckoning'.
#showtooltip
/cast [mod:shift, @mouseover, harm, nodead] [mod:shift, harm, nodead] Hand of Reckoning; [@mouseover, help, nodead] [help, nodead] Righteous Defense; [@moseover, harm, nodead] [harm, nodead] [] Hand of Reckoning
/cast [mod:shift, @mouseover, harm, nodead] [mod:shift, harm, nodead] Hand of Reckoning; [@mouseover, help, nodead] [help, nodead] Righteous Defense; [@moseover, harm, nodead] [harm, nodead] [] Hand of Reckoning
This is the same as the previous macro, only it is better if only one mob is attacking a party memeber.
#showtooltip Ardent Defender
/cast Divine Guardian
/cast Ardent Defender
/cast Divine Protection
/cast Divine Guardian
/cast Ardent Defender
/cast Divine Protection
Casts Divine Guardian, Ardent Defender, and Divine Protection.
#showtooltip Divine Guardian
/use 13
/use 14
/cast Divine Guardian
/cast Divine Protection
/cast Ardent Defender
/use 13
/use 14
/cast Divine Guardian
/cast Divine Protection
/cast Ardent Defender
Uses your 'use' trinkets, if you have one, then casts 'Divine Guardian', 'Divine Protection', and 'Ardent Defender'.
#showtooltip Divine Guardian
/console Sound_EnableSFX 0
/use 13
/use 14
/cast Divine Guardian
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
/cast Divine Protection
/console Sound_EnableSFX 0
/use 13
/use 14
/cast Divine Guardian
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
/cast Divine Protection
This will cast 'Divine Guardian', then cast 'Divine Protection'. It will also use your 'use' trinkets, if you have any.
Good for when the raid or party is going to take massive AOE damage.
Good for when the raid or party is going to take massive AOE damage.
#showtooltip Concecration
/cast Holy Shield
/cast Concecration
/cast Holy Shield
/cast Concecration
Links 'Holy Shield' with your 'Concecration' spell. You can link it with any spell you'd like.
#showtooltip
/cast [@mouseover] [noplayer] Hand of Salvation
/cast [@mouseover] [noplayer] Hand of Salvation
This will cast 'Hand of Salvation' at your mouseovered target, if you have one, if not, then it casts at your current target. This
also ensures that you never cast this at yourself, since you're tanking.
also ensures that you never cast this at yourself, since you're tanking.
Redemption:
#showtooltip Redemption
/cast Redemption
/stopmacro [nohelp][nodead]
/run c='Resurrecting %t'if UnitInRaid('player')then SendChatMessage(c, 'RAID')elseif GetNumPartyMembers()>0 then SendChatMessage(c, 'PARTY')end Sparkle (itch) (creat-if) mac os.
/cast Redemption
/stopmacro [nohelp][nodead]
/run c='Resurrecting %t'if UnitInRaid('player')then SendChatMessage(c, 'RAID')elseif GetNumPartyMembers()>0 then SendChatMessage(c, 'PARTY')end Sparkle (itch) (creat-if) mac os.
Casts 'Redemption' on a dead target, then announces to the party or raid, whichever you're in, that you're ressurecting them.
The macro stops if your target is not dead or is not friendly.
The macro stops if your target is not dead or is not friendly.
Crusader Aura:
#showtooltip
/cast [nomounted] !Crusader Aura; [mounted] !Concentration Aura
/cast [nomounted,noflyable] GroundMountNameHere; [nomounted,flyable] FlyingMountNameHere; [nomounted,swimming] Abyssal Seahorse
/dismount [mounted]
/cast [nomounted] !Crusader Aura; [mounted] !Concentration Aura
/cast [nomounted,noflyable] GroundMountNameHere; [nomounted,flyable] FlyingMountNameHere; [nomounted,swimming] Abyssal Seahorse
/dismount [mounted]
This will turn on Crusader Aura and put you on your ground mount if you're in a non-flying zone. Stori mac os. If not, then you will mount your
'Abyssal Seahorse' while swimming. if clicked again, you will dismount and you will put on 'Concentration Aura'. You can replace
'Concentration Aura' with anything aura you want.
'Abyssal Seahorse' while swimming. if clicked again, you will dismount and you will put on 'Concentration Aura'. You can replace
'Concentration Aura' with anything aura you want.
Turn Evil:
#showtooltip
/cast [@focus,harm,nodead] [@target,harm,nodead] [] Turn Evil
/cast [@focus,harm,nodead] [@target,harm,nodead] [] Turn Evil
Casts 'Turn Evil' at your focus target, if it's not dead and unfriendly. If you have no focus target, it will cast at your current
target, if it's not dead and unfriendly.
target, if it's not dead and unfriendly.
Rebuke:
#showtooltip
/cast Rebuke
/stopmacro [help][dead]
/run c='Rebuke on %t'if UnitInRaid('player')then SendChatMessage(c, 'RAID')elseif GetNumPartyMembers()>0 then SendChatMessage(c, 'PARTY')end
/cast Rebuke
/stopmacro [help][dead]
/run c='Rebuke on %t'if UnitInRaid('player')then SendChatMessage(c, 'RAID')elseif GetNumPartyMembers()>0 then SendChatMessage(c, 'PARTY')end
Casts 'Rebuke' on your current target and announces to your raid or party, whichever you're in. The macro wont announce if
your target is friendly or dead.
your target is friendly or dead.
#showtooltip
/cast [@focus,harm,nodead] [ ] Rebuke
/cast [@focus,harm,nodead] [ ] Rebuke
Casts 'Rebuke' on your focus target, if you have one, otherwise it casts on your current target.
Lay on Hands:
#showtooltip
/cast [@mouseover,help,nodead] [@target,help,nodead] [@targettarget,help,nodead][@player] Lay on Hands
/cast [@mouseover,help,nodead] [@target,help,nodead] [@targettarget,help,nodead][@player] Lay on Hands
Casts 'Lay on Hands' in the following priority:
1. on your mouseovered friendly target
2. on your friendly target
3. on your target's friendly target
4. on the player (self)
1. on your mouseovered friendly target
2. on your friendly target
3. on your target's friendly target
4. on the player (self)
Method 1: Remove harddisk and image harddisk using forensic equipments/software.
- Advantage: This is generally accepted method for all systems. Imaging using this method can be applied using all common forensic equipments/software.
- Drawback: Require to disassemble the system. Apple are using custom screws on some of their models. To add on, Apple is using a different SSD connector for it’s MacBook Air model [Link].
Method 2: Forensic Linux Boot CD.
- Advantage: Many options are available (eg Sumuri’s Paladin). Typically, Read-only are enable on boot for all storage media.
- Drawback: Remember to test (and retest) before using it. Some Linux CDs are not updated frequently or lack drivers supports. One limitation is that some Linux CD do not provide imaging to a NTFS or HFS partition.
Method 3: Target Disk Mode
- Advantage:Allow a Mac to turn into an external harddisk. Quick and easy way to image the harddisk without opening the system. Allow ‘field mode’ or instantly view artifacts on a Mac before imaging.
- Drawback: FireWire Target Disk Mode works on internal PATA or SATA drives only. Target Disk Mode only connects to the master PATA drive on the Ultra ATA bus. It will not connect to Slave ATA, ATAPI, or SCSI drives [Link]. Remember to put device into write-block mode!!
Method 4: Commercial Mac Imaging Tool
- Advantage: Most tools are generally work well for most models. Supports and bug-fix are usually promptly.
- Drawback: Remember to test these tools on the latest Mac you can lay your hands on. Usually take awhile before upgrades are available.
As a rule of thumb, a good forensic examiner must be armed with more than one method to image a system, especially when you are on the field. This is also important to monitor upgrades, test (retest) and keep on open mind to try out new methods/tools. Do let me know if you have new methods. Thanks!!
Mac OS X Start up command
- Available Startup Option: (Hold) Option
- Boot from CD: (Hold) C
- Target Disk Mode: (Hold) T
- Start in Hardware Test Mode: (Hold) D
- Force Mac to startup: (Hold) X
- Safe Boot Mode: (Hold) Shift
- Network Boot: (Hold) N
- Bypass primary startup volume: Option + Command + Shift + Delete
- Reset PRAM and NVRAM: Option + Command + P + R
- Verbose Boot: (Hold) Command + V
- Single User Mode: (Hold) Command + S
- Start in Recovery: (Hold) Command + R
- Eject CD: Hold mouse button, or Fn + F12, Eject button
Common Shortcut in Mac OS X system
Mac Os Versions
- Right Click: Control + Mouse Click
- Switch applications: Command + Tab
- Screen Capture (Full): Command + Shift + 3
- Screen Capture (Selective): Command + Shift + 4
- Screen Capture (Windows): Command + Shift + 4 + spacebar
- Close Window: Command + W
- Hide Finder: Command + H
- Save: Command + S
- Print: Command + P
- Show Info: Command + I
- Connect to Server: Command + K
- Copy: Command + C
- Paste: Command + V
- Quit Application: Command + Q